/*
  ==============================================================================

   This file is part of the JUCE library.
   Copyright (c) 2020 - Raw Material Software Limited

   JUCE is an open source library subject to commercial or open-source
   licensing.

   By using JUCE, you agree to the terms of both the JUCE 6 End-User License
   Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).

   End User License Agreement: www.juce.com/juce-6-licence
   Privacy Policy: www.juce.com/juce-privacy-policy

   Or: You may also use this code under the terms of the GPL v3 (see
   www.gnu.org/licenses).

   JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
   EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
   DISCLAIMED.

  ==============================================================================
*/

#pragma once

#include "jucer_JucerDocument.h"
#include "PaintElements/jucer_PaintElement.h"

//==============================================================================
namespace ObjectTypes
{
    //==============================================================================
    // Component types
    extern ComponentTypeHandler* const* const componentTypeHandlers;
    extern const int numComponentTypes;

    //==============================================================================
    // Element types
    extern const char* const* const elementTypeNames;
    extern const int numElementTypes;

    PaintElement* createNewElement (const int index, PaintRoutine* owner);
    PaintElement* createNewImageElement (PaintRoutine* owner);
    PaintElement* createElementForXml (const XmlElement* const e, PaintRoutine* const owner);
}
